
This menu contains many options
for controlling what you see in the main FRED2 window. If
something is checked, you can see the specified information.
There are three reasons for turning anything off:
- Some information is so rarely useful that it's not worth
the clutter.
- Not displaying some objects can make it easier to
manipulate others.
- On a slow machine, turning off some options (especially
Show Outlines) can make FRED2 run faster.
You can show or hide the Toolbar
and the Status bar.
Display Filter is a submenu that lets you show or
hide various types of objects. (Show Player Starts shows
ships which are flown by players.)
Hide Marked Objects makes all marked objects
invisible. To see them again, click on Show Hidden
Objects.
Show Ship Models renders ships in all their 3D
texture-mapped glory. This is a great way to get a close,
detailed look at the game's gorgeous models.
Show Outlines shows colored wire-frame outlines of
ships.
If both Show Ship Models and Show Ship
Outlines are turned off, each ship will appear as a large,
colored dot. The dot indicates the center of the ship. FRED2
still "imagines" that the model is there, though, so you may
have trouble clicking on a nearby object; the invisible ship
model is "in the way".
Show Ship Info displays the name of each object, as
well as a code indicating its type.
Show Coordinates displays the X, Y, and
Z coordinates of each object.
If Show Grid Positions is checked, a line will be
drawn between each object and the grid. This makes it easier to
tell where objects are located in three-dimensional space.
Show Distances is just like the Show Distances button on
the Toolbar.
Show Model Paths displays the paths used by ships
which are approaching a ship to dock with it or attack a
particular turret.
Show Model Dock Points displays the locations on a
ship where another ship can dock with it.
Show Grid displays a lattice of white lines that
makes it easier to "eyeball" coordinates. There is an item in
the Misc Menu for adjusting the grid.
Show Horizon displays a line all the way around the
sky. This will be invisible if the grid is on in its default
position.
Double Fine Gridlines and Anti-Aliased
Gridlines make the grid lines look a bit nicer.
Show
3D Compass displays red, green, and blue lines in the upper
right corner of the screen, below the camera position. The red
line shows the direction of increasing X values, green
Y, and blue Z.
Show Backround displays the starfield and anything
that has been added with the Background Editor. This
feature is a little flaky; if it fails to update properly, try
saving your mission, restarting FRED2, and reloading the
mission. Also, most background features (such as planets) look better during
the mission than they do in FRED.
Viewpoint lets you view the mission from the point of
view of a particular ship. This is nice if you want to set up a
majestic opening view for the player.
In Current Ship view, the camera movement keys will
move the ship. Also if you have Show Ship Models on,
your view may be partially obstructed by parts of the ship
you're "in".
Lighting from Suns makes FRED light the
model in the same way it does in-game. This can be useful if
you are trying to get certain kinds of lighting effects in your
mission. In a dark mission though it can make it quite hard to
use FRED.
Render Full Detail means that models will
be rendered at the highest quality regardless of how close they
are to the camera position. This only affects FRED of course
and is only worth turning off if you find FRED is slow to
respond.